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| Version | User | Scope of changes |
|---|---|---|
| Aug 25 2009, 1:54 AM EDT (current) | chachabooth | 32 words added, 36 words deleted |
| Aug 21 2009, 5:57 AM EDT | chachabooth | 328 words added |
If we draw on our “traditional” conflict analysis practice, we could easily conclude that the conflicts components or elements are the conflict actors and that the actors’ interactions make up the system as a whole.[1] However, this understanding does not correspond with the tools of systems thinking that have been introduced earlier, such as causal loops and behavior over time graphs, that in essence look at “variables”, i.e. things that can change, and how these mutually influence each other and change over time. While actors are not variables, their behavior might well be. Also, key driving forces of conflict, for instance resource scarcity, can be a variable in a conflict system.
Intuitively, we would probably draw boundaries around the conflict in geographical terms (when we are thinking about actors relate to each other, where they fight, etc.). While geographical limitations are important to focus the analysis, the system’s boundaries are drawn considering which variables are important in order to explain the system’s behavior.
If conflict is a system, then one needs to be able to define its purpose. This purpose could be positive (e.g. the motivation of change processes) or negative (e.g. the maintenance of unhealthy relationships).